the trouble with teleportation

UCD People Aug 2018
Some people at UC Davis. I was sat at the Silo eating lunch and sketched some of the people passing by. I painted in a few lines behind for no other reason than I felt like it (it’s not for any perspective reason, though you could retcon it to say it was a guide, but it wasn’t). Totally unrelated but someone said in conversation the other day about the super power everyone wants to have is to teleport, and it got me thinking. I would love to be able to teleport, it would save me so much hassle with airports and jetlag (well, I presume, nobody knows the physical jetlag effects of intercontinental teleportation). It would save a lot if time and money as well. But then there’s the fact you would still have to go through customs, if you want to do it legally, and fill out that landing form they give you on the plane, and it’s not like you could prove where you teleported from. Then there’s the issue of your baggage, does that teleport with you, can you teleport anything you are carrying (like Nightcrawler from the X-Men), or even touching, such as other people whose hand you might be holding? And if it is anything you are touching, does that include the ground? Would you have to jump into the air to teleport? I mean it would make sense. That means everyone else you are teleporting, along with all of tour baggage, would also have to jump into the air as well. Imagine holding three people’s hands, with all of their heavy suitcases and hand-luggage and snacks and iPads, jumping into the air all at once? I suppose you could come back one at a time, assuming teleportation is instantaneous. Then there is the problem of where you land. You would really need to know exactly where you are teleporting, and that is nigh impossible. Nightcrawler of the X-Men for example usually needs to be able to see where he is going. Safety first. You could end up teleporting into a brick wall or fifty foot above a lake, if you aren’t absolutely exact. Even getting the height wrong by a few feet could result in broken bones in a distant country where you don’t have health insurance. And speaking of travel insurance, who is going to insure you for teleportation-related injuries? No, it’s a nice idea, teleportation, but not really well thought through. I have similar feelings about a lot of super powers. Flying – great, but carrying your bags as well? Also what if you could fly but it turns out only really really slowly. Healing factor – awesome, but you’d get really sloppy (Wolverine is not actually the best at what he does he gets cut and tabbed all the time, he just heals, it’s called cheating). Telekinesis? Moving things with your mind you’d never want to get off the sofa, you’d get so lazy. Control of metal? I have that now, I just use my hands, controlling it with my magnetic mind doesn’t mean I’ll be able to lift it. Climbing walls, that would get old. Still easier going inside the building and using the elevator. Weather control would be nice, but you would have no idea the effects your small change to your local weather system will have on a more global scale – you make it a bit sunnier here, a bit rainier there, you get the butterfly effect. Walking through walls though, the ability to phase, I would like that, because then I’d never have to remember my keys. Unbreakable skin, useful in combat but in every day situations not all that helpful; oh my cat can’t scratch me? Wow. Good luck getting your flu shots. Super speed would be great, but like Quicksilver everything would seem too slow after a while. Look how impatient we all are these days when our browser takes an extra second or two to load. No I think the best super power would really be the one that Batman has, intelligence, determination and vast humungous wads of inherited cash. Anyway, this is what I think about when sketching sometimes.